﻿using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;

namespace GameLib {
    interface IGame : ICloneable {
        public String Id {
            get;
        }

        String Title {
            get;
        }

        String GameDir {
            get;
        }

        String BinDir {
            get;
        }

        String DataDir {
            get;
        }

        String Exe {
            get;
        }

        String ConfigFile {
            get;
        }
    }
}
